So, about this Jason Krueger thing I was tinkering with. Man, what a ride that was, and not always a fun one, you know?

My First Attempts
I remember when I first got the idea. I was all hyped up, thinking, “This is gonna be something!” I grabbed my notebook, started sketching, trying to mash up these different vibes. I spent hours, days even, just trying to get the look right, the feel of it. I’d draw something, then erase it. Write down some backstory, then crumple up the paper and toss it in the bin. It was a real back-and-forth.
I was aiming for something specific, something that felt new but also familiar. I’d get one part sorted, like a cool weapon idea or a particular way it moved, and then I’d try to bolt on another piece, and the whole thing would just look… wrong. Like trying to fit a square peg in a round hole, over and over.
Where It Got Messy
The real headache started when I tried to define what this “Jason Krueger” was all about. Was it pure brute force? Was there some sneaky, psychological stuff going on? Every time I leaned one way, the other side felt left out, incomplete. I built up this list of traits, abilities, motivations:
- Super strong, obviously.
- Could mess with your head.
- Had this iconic look I was chasing.
- Needed a really compelling reason for… well, doing its thing.
But the more I added, the muddier it got. It started feeling less like a coherent concept and more like a dumping ground for every cool idea I’d had that week. It was becoming a monster of a project, literally, and not in the good way I intended.
This Reminds Me Of…
You know, this whole process, it kinda reminds me of this one gig I had a few years back. We were supposed to be developing this new software, super innovative, game-changing, all that jazz. Everyone on the team was brilliant, seriously smart people. But everyone also had their own “perfect” vision for what it should be.

We’d have these meetings. One guy wanted it to be super streamlined, minimalist. Another wanted to pack in every feature under the sun. The marketing folks wanted it to appeal to, like, five different demographics at once. It was a total circus. We spent more time arguing about the direction, adding a feature here, taking one away there, then changing it back again, than actually building the damn thing.
What we ended up with, after months of pulling our hair out, was this bloated, confusing mess. It sort of did everything, but nothing particularly well. It was slow, buggy, and nobody really knew who it was for. Sound familiar? That project eventually got canned, a massive waste of time and money. I learned a lot about “too many cooks” back then, the hard way.
Back to Jason Krueger
So, looking back at my notes for Jason Krueger, I see the same pattern. I was trying to force too many things together. I was excited, sure, but I wasn’t being realistic about what makes a single idea work. Sometimes, you just gotta pick a lane.
I haven’t totally given up on it. The core idea, that spark, it’s still there somewhere in my pile of notes. But I realized I needed to step back, simplify. Maybe break it down into smaller, more manageable pieces. Or maybe just accept that some combinations, no matter how cool they sound in your head, just aren’t meant to be. For now, Jason Krueger is back on the shelf, waiting for a clearer vision, or maybe just a simpler approach. We’ll see.