Alright, so let me tell you about this thing I’ve been messing around with called “fightcircus.” It’s kinda a weird name, I know, but stick with me.

I kicked things off by just grabbing the files. Found ’em, downloaded ’em, the usual drill. First thing I did was poke around in the code, just trying to get a feel for what’s going on. I like to get a sense of the overall structure before diving too deep.
Next up, I tried to actually run the darn thing. Surprise, surprise, it didn’t just work right off the bat. Threw a bunch of errors at me. Looked like some dependencies were missing. So, I had to hunt those down and install them. That took a bit, bouncing between the error messages and Google. You know how it is.
Once I got all the dependencies sorted, I fired it up again. This time, it actually started! But then, another problem: the UI was all messed up. Buttons were overlapping, text was garbled, the whole nine yards. Turns out, it was a scaling issue. Had to tweak some settings to get it to display properly on my screen.
After wrestling with the UI for a while, I finally got it looking decent. Started playing around with the actual functionality. It’s a bit rough around the edges, but I can see the potential. There are some cool features in there, even if they’re not fully polished yet.
Then I got into the fun stuff of tweaking it. I started by changing some of the parameters, see what happens if I crank this up or dial that down. Broke it a couple of times, naturally, but that’s part of the process. Learned a lot about how everything’s interconnected.

I thought it could use a little improvement to the player movement, So, that’s where I spent most of my time. I spent longer time than expected. I messed around with it until I got the effect I wanted.
Finally, I commented out some of the debug logs. They were useful for my initial phase. It made the app run a bit smoother without the constant spam to the console. It made the console more readable.
All in all, it was a pretty interesting experience. “fightcircus” is definitely a work in progress, but it’s got some promise. I’m thinking about digging in deeper and maybe even contributing some code. Who knows, maybe I can help turn it into something really cool.
Anyway, that’s the story of my “fightcircus” adventure. Hope you found it interesting. Maybe it’ll inspire you to go out there and tinker with something yourself!