Alright, so I’ve been spending a good chunk of my time with Girls Frontline 2 lately, you know, diving into the new world, the characters, the whole nine yards. And like with any of these games, sooner or later, you start really thinking about the gacha. It’s the core of it, isn’t it? How you get your cool new units and weapons. So, I figured, let me actually pay some attention to what’s going on with these pull rates, from my own perspective, of course.

It wasn’t like I set up a spreadsheet or anything super scientific, nah. This was more about just playing the game, saving up those precious pull currencies – which, let me tell you, sometimes feels like a second job – and then going on a bit of a spree whenever I had enough. I’d sit there, tap the button, watch the animations, and just get a feel for it. How many pulls did it take to see something shiny? What was the usual haul?
My Gut Feel on the Drops
So, after a whole bunch of pulls, and I mean a lot of them, I started to get a sort of rhythm, or at least what felt like one. Getting the absolute top-tier characters, the ones everyone’s after? Man, those felt pretty rare. You’d do a ten-pull, see a bunch of blues, maybe a purple or two if you were lucky. That gold flash? That was an event. You really had to hope for it, or just keep pulling until the game decided to throw you a bone.
I remember this one session, I must have done like fifty, sixty pulls, and it was just a sea of common stuff. Talk about frustrating. You start to wonder if your account is cursed, you know? Then, suddenly, you might get two good characters in quick succession. It’s that rollercoaster, classic gacha experience. It keeps you on your toes, that’s for sure.
The weapons seemed to be a similar story. Getting the specific high-rarity weapon you wanted for your favorite character? Good luck with that. It’s another layer of hoping and praying to the RNG gods. I spent a fair bit trying to gear up just one or two main units properly.
The Pity System – A Blessing and a Curse
Now, most of these games have some sort of pity system, and GFL2 is no different from what I can tell. You pull enough times without getting a top-rarity item, and the game eventually guarantees you one. And yeah, I definitely hit that pity timer a few times. It’s a bit of a relief when it kicks in, especially after a dry spell. You’re like, “Finally! All that for something!”

But here’s the thing with pity, sometimes it feels like you’re always hitting pity. Like, the base rates are so low that you’re just slogging through pulls until the safety net catches you. It’s better than nothing, way better, don’t get me wrong. I’ve played games with no pity and that’s just brutal. But it does make you think about how many pulls you’re really committing to get what you want.
I also noticed, or at least it felt like it, that even when you get a high-rarity drop, it’s not always the new, featured character. Sometimes it’s someone from the standard pool. Which is fine, more characters are good, but when you’re really gunning for that specific banner unit, it can be a bit of a letdown. Still, a gold is a gold, I guess.
It’s funny, I was talking to a buddy about this the other day. He had insane luck, pulling new characters left and right with minimal effort. Meanwhile, I was over here grinding away for every single SSR. Makes you think, doesn’t it? Is it just pure luck, or is there something else going on? Probably just luck. That’s the nature of the beast with these gacha things. You sign up for the gamble.
So, overall, my experience with the Girls Frontline 2 gacha rates? It feels pretty much like what you’d expect from a modern gacha game. The top stuff is hard to get, you’ll see a lot of common items, and you’ll be relying on that pity timer more often than you’d probably like. But then again, when you do hit that lucky streak, or finally get that character you’ve been saving for, it does feel pretty good. That’s how they get you, right? Keeps you coming back for more. Just gotta manage your expectations, and your resources, wisely. That’s my two cents on it, from what I’ve seen pulling the lever myself.