Okay, so today I messed around with building a Le Mans Cadillac. You know, those sleek, super-fast race cars? I’ve always been fascinated by them, especially the Cadillac ones – they just look so powerful and elegant. It was all about getting that iconic shape and feel right.

I started by gathering a bunch of reference images. I literally spent like an hour just looking at pictures of different Cadillac Le Mans cars from various angles. I wanted to get a good sense of the proportions, the curves, the details – everything.
Then, I fired up my favorite design, it’s nothing fancy. I began with a basic, boxy shape to get the general dimensions down. It looked super rough at first, like a brick on wheels, haha! But hey, you gotta start somewhere, right?
Sculpting the Beast
The real fun began when I started pushing and pulling , It was like sculpting with digital clay. I focused on getting that low, wide stance that Le Mans cars are known for. I pinched and smoothed to create those flowing lines and aerodynamic curves. This part took a while – lots of tweaking and adjusting to get it looking just right. I also did a ton to get a realistic look to the design.
Next up were the details. I added things like the headlights, the air intakes, the spoiler, and all those little bits and pieces that make a Cadillac, well, a Cadillac. This was where those reference images really came in handy. I kept going back and forth, checking to make sure I was getting the details accurate. I even to make sure the proportions matched.
- Working on the front grille – it’s such a signature Cadillac feature.
- Figuring out the wheel arches – they need to be both stylish and functional.
- Adding the rear diffuser – it’s all about aerodynamics, baby!
I did my best to render the materials, the way they should be presented, etc. This is where the car really started to come to life. Seeing it with all the details in place, I felt a real sense of accomplishment. Like, “Hey, I actually made this!”

It’s not perfect, of course. There are always things I could improve or refine. But for a day’s work, I’m pretty happy with how it turned out. It was a fun challenge, and I learned a lot along the way. Maybe one day I’ll even try to 3D print it – that would be awesome!